// CaDialog.cpp : implementation file
// download by http://www.NewXing.com

#include "stdafx.h"
#include "lhwy.h"
#include "CaDialog.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CCaDialog dialog


CCaDialog::CCaDialog(CWnd* pParent /*=NULL*/)
	: CDialog(CCaDialog::IDD, pParent)
{
	//{{AFX_DATA_INIT(CCaDialog)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
}


void CCaDialog::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CCaDialog)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CCaDialog, CDialog)
	//{{AFX_MSG_MAP(CCaDialog)
	ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CCaDialog message handlers

BOOL CCaDialog::OnInitDialog() 
{
	CDialog::OnInitDialog();
	
	// TODO: Add extra initialization here



	
	return TRUE;  // return TRUE unless you set the focus to a control
	              // EXCEPTION: OCX Property Pages should return FALSE
}

void CCaDialog::OnButton1() 
{
	// TODO: Add your control notification handler code here
	pmyListCtrl.Create(
   WS_CHILD|WS_VISIBLE|WS_BORDER|LVS_REPORT,
   CRect(0,0,800,300), this, 1);
}
